Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Ruel Atkins do not know what happened to Ruel Atkins. There is a gap in Ruel Atkins's memory. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
Expose or are involved in a scandal of some sort. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Ruel Atkins have been following false teachings! |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
30 |
Spend time with an alien race. Gain a contact. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
7 |
36 |
Entered Merchant Academy with the Business curriculum. |
7 |
37 |
Study Stealth as a hobby. |
7 |
37 |
Dropped out of the merchant academy. |
8 |
37 |
Continued as Drifter (Scavenger). |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
42 |
Betrayed by a friend. One of Ruel Atkins's Contacts or Allies betrays Ruel Atkins, ending Ruel Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
42 |
Failed to qualify for Corporate (Citizen). |
10 |
42 |
Submitted to the draft. |
10 |
42 |
Became a Marine (Ground Assault) with the new title Marine. |
10 |
43 |
Assigned to an assault on an enemy fortress. |
10 |
46 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
10 |
46 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Continued as Marine (Ground Assault). |
11 |
47 |
Trapped behind enemy lines. |
11 |
50 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
50 |
Continued as Marine (Ground Assault). |
12 |
51 |
A mission goes wrong; Ruel Atkins and several others are captured and mistreated by the enemy. Gain Ruel Atkins's jailer as an Enemy. |
13 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
55 |
Ruel Atkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
55 |
Continued as Believer (Missionary/Humanitarian). |
14 |
56 |
Ruel Atkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
59 |
Voluntarily left Missionary/Humanitarian |
15 |
59 |
Retired. |
15 |
63 |
A new romantic starts. Gain an Ally. |
16 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
64 |
Good fortune. |
17 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |