Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Invited to take part in a controversial event or exhibition that injures Sampson Fawns's social standing. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Contact with Government. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
One of Sampson Fawns's pieces of art is stolen, and the investigation brings Sampson Fawns into the criminal underworld. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Assigned to a peacekeeping role. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Infantry). |
6 |
42 |
Gained a contact. |
6 |
42 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
42 |
Continued as Army (Infantry). |
7 |
43 |
Unit is slaughtered in a disastrous battle, for which Sampson Fawns blame Sampson Fawns's commander. Gain commander as Enemy. |
8 |
43 |
Became a Citizen (Colonist). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
48 |
Attempted a risky adventure and was injured. |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
58 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Sampson Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
Nearly killed. Owe 30,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |