Retired Fighter Sherman Penn  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 70 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 3 (-1)111793
Joking
 
Skills
Admin 0
Animals 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Melee (Unarmed) 2
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman11
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 23
Believer Holy Warrior Fighter12
Prisoner Inmate 01
Prisoner Thug 02
Prisoner Fixer 02
 
Name Type Affinity Enmity Power Influence Species
Allison Walsh Ally 2 0 3 2 Ne Kraeda ren Kelva (M/53)
Anita Morgan Enemy 0 5 1 1 Answerin (F/18)
Anita Morgan is missing under suspicious circumstances.
Willis Bunan Ally 2 0 2 1 Halka (M/34)
Sol McKerras Rival 1 3 0 2 Zaris (M/30)
Sol McKerras is out of contact doing something interesting but not suspicious.
Sol McKerras was ruined by misfortune caused by the character.
Sol McKerras fell on hard times.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Sherman Penn's work ends up coming home with Sherman Penn, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Failed to qualify for Surveyor (Scout).
2 20 Became a Drifter (Wanderer).
2 22 Sherman Penn do not know what happened to Sherman Penn. There is a gap in Sherman Penn's memory.
3 22 Failed to qualify for Flight (Navy).
3 22 Switched to Drifter (Barbarian).
3 23 Sherman Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 23 Failed to qualify for Artist (Entertainer).
4 23 Submitted to the draft.
4 23 Became a Merchant (Merchant Marine) with the new title Crewman.
4 26 A new romantic starts. Gain an Ally.
4 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 27 Voluntarily left Merchant Marine
5 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 31 Sherman Penn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 31 Switched to Drifter (Scavenger).
6 35 Promoted to Drifter (Scavenger) rank 1.
7 35 Continued as Drifter (Scavenger).
7 38 Attacked by enemies and injured.
7 38 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7 38 Gain Enemy if Sherman Penn don't already have one.
7 39 Promoted to Drifter (Scavenger) rank 2.
8 39 Voluntarily left Scavenger
8 39 Switched to Believer (Holy Warrior) with the new title Hopeful.
8 43 Sherman Penn secretly provide religious rites for a dying leader or noble, although they do not share Sherman Penn's faith. Gain an Ally in the family and a Rival who disagrees with Sherman Penn's choice.
8 43 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 43 Continued as Believer (Holy Warrior).
9 46 Sherman Penn have been following false teachings!
10 46 Returned to Drifter (Scavenger).
10 49 Attempted a risky adventure and was sent to prison.
11 50 Became a Prisoner (Inmate).
11 51 Injured. Fully recovered. Owe 5,000 for medical bills.
12 54 Switched to Prisoner (Thug) with previous rank.
12 56 Severely injured. Fully recovered. Owe 10,000 for medical bills.
13 58 Switched to Prisoner (Fixer) with previous rank.
13 61 Disgraced. Word of Sherman Penn's criminal past reaches Sherman Penn's homeworld.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 62 Retired at age 62.
14 62 Continued as Prisoner (Fixer).
14 64 Beaten by a prison gang.
14 64 Scarred. Owe 5,000 for medical bills.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 66 Returned to Prisoner (Thug).
15 70 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
16 70 Aging Crisis. Owe 20,000 for medical bills.
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