Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Sim Robins secretly provide religious rites for a dying leader or noble, although they do not share Sim Robins's faith. Gain an Ally in the family and a Rival who disagrees with Sim Robins's choice. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Sim Robins is chosen to represent Sim Robins's faith in a vid show or other highly public forum. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Sim Robins faith is shaken. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Sim Robins is chosen to represent Sim Robins's faith in a vid show or other highly public forum. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Sim Robins is chosen to represent Sim Robins's faith in a vid show or other highly public forum. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Failed to qualify for Thief (Rogue). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
48 |
Sim Robins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Became a Scout (Surveyor). |
9 |
50 |
Spend several years jumping from world to world in Sim Robins's scout ship. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
53 |
Sim Robins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
53 |
Returned to Drifter (Scavenger). |
11 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Drifter (Scavenger). |
12 |
59 |
Attempted a risky adventure and was wildly successful. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Drifter (Scavenger). |
13 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Returned to Believer (Missionary/Humanitarian). |
14 |
66 |
Sim Robins is caught in the periphery of a scandal. |
14 |
66 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |