Retired Combat Leader Squire Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 70 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 8 (0)111568
Involved
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 0
Navigation 0
Persuade 0
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Spacer/Crewmember) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Combat Leader23
Rogue Pirate Henchman13
Scout Courier 01
Scout Explorer 01
Drifter Wanderer 01
Retired 03
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Areasea Kuiiy Yua Ally 1 0 1 2 Aslan (F/17)
Areasea Kuiiy Yua has negatively life-changing event.
Mariah Hart Enemy 0 3 0 4 Azhanti (F/40)
Dock Raycraft Contact 1 1 0 1 Dynchia (M/13)
Hayes Jackson Ally 4 0 4 0 Azhanti (M/26)
Sherman Walters Rival 1 2 1 1 Florian (M/33)
Wiley Philpot Rival 0 1 0 0 Answerin (M/42)
Wiley Philpot's influence is diminished.
Clifford Dods Rival 1 2 1 0 Azhanti (M/20)
Clifford Dods gained power at the expense of a third party who now blames the character.
Willa Larson Ally 2 1 0 2 Azhanti (F/65)
An incident occured.
Filomena Keiler Enemy 0 1 0 1 Azhanti (F/29)
Filomena Keiler has negatively life-changing event.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Made lifelong friends. Gain 1 Allies.
1 26 Left the colonies.
2 26 Became a Believer (Holy Warrior) with the new title Hopeful.
2 27 Moved to a new world.
2 30 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
3 30 Voluntarily left Holy Warrior
3 30 Became a Rogue (Pirate) with the new title Lackey.
3 33 Involved in the planning of an impressive heist.
4 34 Continued as Rogue (Pirate).
4 37 Crime pays off. Gain victim as Enemy.
4 38 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
5 38 Continued as Rogue (Pirate).
5 41 Gained a contact.
5 42 Forced to muster out.
6 42 Became a Scout (Courier).
6 43 Squire Simmmons's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 46 Attempted to change assignments.
7 46 Switched to Scout (Explorer) with previous rank.
7 49 Psychologically damaged by Squire Simmmons's time in the scouts.
8 49 Became a Drifter (Wanderer).
8 50 Squire Simmmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 50 Returned to Believer (Holy Warrior).
9 53 Squire Simmmons is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 54 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 54 Continued as Believer (Holy Warrior).
10 55 Squire Simmmons come into conflict with a splinter group Squire Simmmons's own religion which maintains Squire Simmmons's version is the wrong one. Gain 1 Rivals.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Retired.
11 59 Betrayal. Convert an Ally into a Rival or Enemy.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 62 A new romantic starts. Gain an Ally.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 64 Moved to a new world.
14 67 Aging Crisis. Owe 20,000 for medical bills.
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