Retired Project Worker Squire Tow  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 70 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 2 (-2)111372
Promiscuous
 
Skills
Admin 1
Athletics (Strength) 0
Diplomat 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 3
Language (Floriani (Florian League)) 1
Mechanic 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal12
Drifter Wanderer 03
Citizen Worker 01
Believer Missionary/Humanitarian Project Worker14
Retired 02
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Lew Grain Ally 2 0 4 3 Happrhani (M/75)
Grover Allen Ally 4 0 0 1 Happrhani (M/39)
Relationship becomes more intense.
Manuel Graham Enemy 0 3 6 0 Swanfeh (M/14)
Manuel Graham belongs to an unusual cultural or religious group.
Pete Beck Enemy 0 4 2 2 Happrhani (M/49)
Anton Wigram Enemy 0 3 0 0 Cassilldan (M/53)
Ritthy Prescott Enemy 0 3 0 0 Happrhani (M/51)
Clay Withers Contact 2 1 5 2 Happrhani (M/64)
Clay Withers is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Made lifelong friends. Gain 2 Allies.
1 22 Failed in the school of hard knocks.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 26 Assigned to an assault on an enemy fortress.
2 26 Injured
2 26 Attempt at commissioned failed.
2 26 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Marine Support).
3 30 A mission goes wrong and Squire Tow is stranded behind enemy lines. Ejected from the service.
4 30 Became a Drifter (Wanderer).
4 31 Squire Tow do not know what happened to Squire Tow. There is a gap in Squire Tow's memory.
5 31 Failed to qualify for Colonist (Citizen).
5 31 Continued as Drifter (Wanderer).
5 34 Attacked by enemies that Squire Tow easily defeat.
5 34 Gain Enemy if Squire Tow don't already have one.
5 35 Forced to muster out.
6 35 Became a Citizen (Worker).
6 38 Squire Tow gain experience in a technical field as a computer operator or surveyor.
7 39 Voluntarily left Worker
7 39 Returned to Drifter (Wanderer).
7 42 Find valuable salvage.
7 43 Forced to muster out.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Squire Tow retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 47 Continued as Believer (Missionary/Humanitarian).
9 48 Squire Tow refused an offer of inducements to betray Squire Tow's faith. Gain 4 enemies.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 51 Continued as Believer (Missionary/Humanitarian).
10 55 Someone more charismatic but less devout than Squire Tow has become Squire Tow's superior.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Believer (Missionary/Humanitarian).
11 59 Squire Tow have been following false teachings!
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired.
12 62 Gained a contact.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 10,000 for medical bills.
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