Retired Initiate Ta-pab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 70 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 1 (-2) 6 (0)111216
Relaxed
 
Skills
Astrogation 0
Broker 2
Carouse 1
Deception 1
Electronics 0
Gambler 1
Gun Combat 0
Leadership 1
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Profession (Spacer/Belter) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine Crewman01
Drifter Barbarian 13
Merchant Free Trader 01
Believer Missionary/Humanitarian Junior Project Worker-12
Citizen Corporate 13
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Alvina Twaddle Contact 0 2 1 0 Hanen (F/32)
Wawa Ebebeb Contact 0 1 1 2 Bwap (F/65)
Sawakas Ke-wa Contact 1 2 0 2 Bwap (M/36)
Luisa Nelson Contact 3 1 0 1 Hanen (F/16)
Luisa Nelson has life-changing event that creates new responsibilities.
Rilla Hopkins Contact 1 2 1 1 Traltar (F/90)
Alverta Enright Enemy 0 2 1 1 Humaniti (F/70)
Dalton McMillan Enemy 0 4 1 2 Kargol (M/90)
Dalton McMillan gains in power.
 
Term Age History
1 18 Failed to qualify for Merchant Marine (Merchant).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 21 Ta-pab's ship is damaged, and Ta-pab have to hitch-hike Ta-pab's way back across the stars to the nearest scout base.
1 21 Gain 5 Contacts. Gain 1 Enemies.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 A sudden war destroys Ta-pab's trade routes and contacts, forcing Ta-pab to flee that region of space.
2 25 Gain rebels as Enemy
3 25 Failed to qualify for Cavalry (Army).
3 25 Became a Drifter (Barbarian).
3 27 Contact with Government.
4 29 Continued as Drifter (Barbarian).
4 33 Promoted to Drifter (Barbarian) rank 1.
5 33 Continued as Drifter (Barbarian).
5 35 Betrayed by a friend. One of Ta-pab's Contacts or Allies betrays Ta-pab, ending Ta-pab's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Switched to Merchant (Free Trader).
6 39 A series of bad deals and decisions force Ta-pab into bankruptcy. Ta-pab salvages what Ta-pab can.
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 40 Ta-pab is caught in the periphery of a scandal.
7 40 Demoted to Believer (Missionary/Humanitarian) rank -1.
8 43 Continued as Believer (Missionary/Humanitarian).
8 44 Ta-pab have been following false teachings!
9 44 Aging Crisis. Owe 30,000 for medical bills.
9 44 Retired at age 44.
9 44 Became a Citizen (Corporate).
9 45 Ta-pab's business expands, Ta-pab's corporation grows, or the colony thrives.
10 48 Continued as Citizen (Corporate).
10 51 Ta-pab is rewarded for Ta-pab's diligence or cunning.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Continued as Citizen (Corporate).
11 53 Ta-pab learn something Ta-pab should not have – a corporate secret, a political scandal – which Ta-pab can profit from illegally.
11 56 Promoted to Citizen (Corporate) rank 1.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Voluntarily left Corporate
12 56 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 59 Moved to a new world.
12 60 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Believer (Mainstream Believer).
13 62 Ta-pab is chosen to represent Ta-pab's faith in a vid show or other highly public forum.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Continued as Believer (Mainstream Believer).
14 68 Ta-pab refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ta-pab's faith.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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