Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Tae-Fe-abob's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Tae-Fe-abob's Contacts or Allies betrays Tae-Fe-abob, ending Tae-Fe-abob's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
28 |
Spend several years jumping from world to world in Tae-Fe-abob's scout ship. |
5 |
31 |
Voluntarily left Surveyor |
5 |
31 |
Switched to Merchant (Broker). |
5 |
34 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Risk Tae-Fe-abob's fortune on a possibility lucrative deal and win. |
6 |
39 |
Promoted to Merchant (Broker) rank 2. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Tae-Fe-abob's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Became a Citizen (Corporate). |
9 |
46 |
Hard times caused by a lack of interstellar trade costs Tae-Fe-abob Tae-Fe-abob's job. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Continued as Citizen (Corporate). |
10 |
52 |
Gained a contact. |
10 |
53 |
Promoted to Citizen (Corporate) rank 1. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Citizen (Corporate). |
11 |
57 |
Tae-Fe-abob's business expands, Tae-Fe-abob's corporation grows, or the colony thrives. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Tae-Fe-abob is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
65 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Tae-Fe-abob retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |