Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Scout (Courier). |
4 |
30 |
Theo Edye discover a world, item or information of worth to the Imperium. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Psychologically damaged by Theo Edye's time in the scouts. |
6 |
33 |
Became a Entertainer (Performer). |
6 |
34 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
34 |
Became a Drifter (Scavenger). |
7 |
36 |
Theo Edye run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
37 |
Theo Edye secretly provide religious rites for a dying leader or noble, although they do not share Theo Edye's faith. Gain an Ally in the family and a Rival who disagrees with Theo Edye's choice. |
9 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Opponents of Theo Edye's belief system ambush Theo Edye. |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |