Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Betrayed by a friend. One of Thomas Buckman's Contacts or Allies betrays Thomas Buckman, ending Thomas Buckman's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Thomas Buckman went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Given specialist training in vehicles. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Thomas Buckman's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Thomas Buckman's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Encounter a Psionic institute. |
8 |
50 |
Tested for psionic powers |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
52 |
Find valuable salvage. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Broker (Merchant). |
10 |
54 |
Switched to Drifter (Wanderer). |
10 |
58 |
Attempted a risky adventure and was wildly successful. |
10 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
59 |
Find Ancient Technology. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
65 |
Attempted a risky adventure and was wildly successful. |
12 |
66 |
Forced to continue current assignment. |
12 |
66 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Drifter (Wanderer). |
13 |
68 |
Suffer from a life-threatening illness. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |