Retired 2nd Officer Turner Lobb  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 8 (0)111B98
Careless of Social Rules, Quixotic
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Broker 2
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Social Sciences/Archaeology) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Agent Intelligence Field Agent33
Merchant Merchant Marine 2nd Officer47
Believer Holy Warrior Fighter11
 
Name Type Affinity Enmity Power Influence Species
Jeffrey Archer Enemy 0 1 1 1 Zaris (M/63)
Jeffrey Archer is particularly unusual, such as an artificial intelligence or very alien being.
Cherry Griffin Ally 6 0 4 2 Zaris (F/26)
Cherry Griffin gains in power and influence.
Valentine Peck Contact 2 0 0 1 Zaris (M/46)
Valentine Peck belongs to an unusual cultural or religious group.
Rella Lawrence Ally 3 0 1 6 Zaris (F/22)
Rella Lawrence is in desperate trouble and could use the character’s help.
Forgiveness.
Rella Lawrence has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Amnesia.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Suffer from a life-threatening illness.
3 23 Became a Agent (Intelligence).
3 26 Go undercover to investigate an enemy.
3 26 Betrayed by a friend. One of Turner Lobb's Contacts or Allies betrays Turner Lobb, ending Turner Lobb's career. That Contact or Ally becomes a Rival or Enemy.
3 27 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 27 Continued as Agent (Intelligence).
4 31 Advanced training in a specialist field.
4 31 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
5 31 Continued as Agent (Intelligence).
5 35 Advanced training in a specialist field.
5 35 Promoted to Agent (Intelligence) rank 3.
6 35 Voluntarily left Intelligence
6 35 Failed to qualify for Thief (Rogue).
6 35 Submitted to the draft.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 41 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 43 Continued as Merchant (Merchant Marine).
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 51 A good deal ensures Turner Lobb is living the high life for a few years.
10 51 Continued as Merchant (Merchant Marine).
10 55 Given advanced training in a specialist field
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 59 Make an unexpected connection outside Turner Lobb's normal circles. Gain a Contact.
11 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 63 Moved to a new world.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Became a Believer (Holy Warrior) with the new title Hopeful.
13 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 67 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 67 Aging Crisis. Owe 40,000 for medical bills.
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