Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Vance Shea gain experience in a technical field as a computer operator or surveyor. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
32 |
Vance Shea's business expands, Vance Shea's corporation grows, or the colony thrives. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
36 |
Good fortune |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Vance Shea accepted an offer of inducements to betray Vance Shea's faith. Gain 400,000 in cash. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired. |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |