Retired Manager Wae-pe-Peabwes  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Bwap 70 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 10 (1)None11193A
Bloodshot eyes, Embraces Change
 
Skills
Admin 1
Athletics 0
Broker 1
Drive (Mole) 1
Engineer (Power) 1
Explosives 1
Gun Combat 0
Gunner 0
Leadership 0
Mechanic 0
Melee (Bludgeon) 2
Persuade 1
Pilot 0
Profession (Worker/Biologicals) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Citizen Corporate Manager34
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Warren Kirkham Rival 1 1 0 1 Tapazmal (M/82)
Warren Kirkham is out of contact doing something interesting but not suspicious.
Kawa-Wepe-pa Enemy 0 1 2 1 Bwap (F/17)
Keith Stanley Ally 1 0 1 1 Florian (M/20)
Keith Stanley gained power at the expense of a third party who now blames the character.
Sepaab Tawes Ally 4 0 0 0 Bwap (M/25)
Sepaab Tawes's influence is diminished.
Sabkae-pa-Dethwear Enemy 1 5 1 0 Bwap (M/51)
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Wae-pe-Peabwes is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 20 Became a Citizen (Corporate).
2 22 Political upheaval strikes Wae-pe-Peabwes's homeworld, and Wae-pe-Peabwes is caught up in the revolution.
2 24 Promoted to Citizen (Corporate) rank 1.
3 24 Continued as Citizen (Corporate).
3 26 Political upheaval strikes Wae-pe-Peabwes's homeworld, and Wae-pe-Peabwes is caught up in the revolution.
3 28 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 28 Continued as Citizen (Corporate).
4 32 Wae-pe-Peabwes gain experience in a technical field as a computer operator or surveyor.
4 32 Promoted to Citizen (Corporate) rank 3.
5 32 Continued as Citizen (Corporate).
5 34 Life ruined by a criminal gang. Gain the gang as an Enemy
6 34 Aging Crisis. Owe 20,000 for medical bills.
6 34 Retired at age 34.
6 34 Retired.
6 38 A new romantic starts. Gain an Ally.
7 38 Aging Crisis. Owe 50,000 for medical bills.
7 39 Moved to a new world.
8 45 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 48 Encounter a Psionic institute.
9 48 Tested for psionic powers
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 51 A new romantic starts. Gain an Ally.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 55 Moved to a new world.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 66 Moved to a new world.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 50,000 for medical bills.
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