Retired 3rd Officer Walker Cox  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 70 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 3 (-1)111553
Participating, Fabulous, Overly wide-set nostrils
 
Skills
Animals 0
Athletics (Strength) 2
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Flyer (Rotor) 1
Jack-of-All-Trades 3
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Recon 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler35
Merchant Merchant Marine 3rd Officer36
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Leona Fleming Ally 2 0 2 0 Florian (F/23)
Relationship redefined. Enemy becomes an ally.
Mary Powell Enemy 0 3 0 2 Happrhani (M/67)
Athpeb Pawereb Contact 2 2 1 0 Bwap (M/74)
Madison Connell Enemy 0 1 0 6 Florian (F/56)
Gerald Maynard Enemy 0 3 0 0 Iltharan (M/15)
Relationship soured.
Serenity McDermot Enemy 0 3 2 3 Florian (F/26)
Jeanne Davis Enemy 0 2 0 1 Zhodani, Imperium (F/21)
Jeanne Davis is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Gained a contact.
2 26 Forced to continue current assignment.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 Walker Cox is rewarded for Walker Cox's diligence or cunning.
4 30 Continued as Citizen (Colonist).
4 31 Walker Cox learn something Walker Cox should not have – a corporate secret, a political scandal – which Walker Cox can profit from illegally.
4 34 Promoted to Citizen (Colonist) rank 3.
5 34 Continued as Citizen (Colonist).
5 35 Nearly killed. Owe 7,500 for medical bills.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Embroiled in legal trouble.
7 39 Continued as Merchant (Merchant Marine).
7 42 Embroiled in legal trouble.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 46 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Aging Crisis. Owe 30,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Merchant (Merchant Marine).
9 49 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Continued as Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Walker Cox's normal circles. Gain a Contact.
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 58 Victim of a crime
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 Walker Cox refused an offer of inducements to betray Walker Cox's faith. Gain 4 enemies.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Retired.
13 66 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 10,000 for medical bills.
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