Retired Corporal Walker Long  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 70 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 6 (0)111546
Cynical, Awkward, Tardy
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Gunner 0
Mechanic 0
Pilot 0
Profession (Freeloader) 0
Recon 1
Science (Social Sciences) 0
Stealth 1
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Scout Courier 01
Drifter Scavenger 22
Agent Law Enforcement Corporal12
Believer Holy Warrior Hopeful01
Drifter Wanderer 11
Citizen Colonist 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Karl Shea Contact 3 0 0 4 Geonee (M/18)
Jim Bishop Contact 1 1 4 6 Geonee (M/24)
Jim Bishop gains in influence.
Courtney Hunter Contact 3 1 0 0 Geonee (M/49)
Uzvou Ag Leztukhs Contact 1 1 2 1 Vargr, Imperium (M/44)
Uzvou Ag Leztukhs is diminished in both power and influence.
Uzvou Ag Leztukhs gained influence with the character’s assistance.
Uzvou Ag Leztukhs gains in power.
Carroll Obrien Enemy 0 3 1 0 Geonee (M/71)
Julio Silva Ally 3 0 5 1 Geonee (M/22)
Relationship redefined. Enemy becomes an ally.
Ferne McIntire Rival 1 1 1 0 Thaggeshi (F/43)
Murphy McDadden Rival 1 0 2 1 Suerrat (M/63)
Dena McRoddon Rival 1 0 1 4 Ayansh'i (F/52)
Dena McRoddon gains in influence.
Evert Cumming Rival 1 3 2 5 Irhadre (M/21)
Evert Cumming’s relationships have begun to affect the character.
Serenity Burns Ally 2 0 5 4 Geonee (F/31)
Orrin Harper Ally 3 0 0 0 Tapazmal (M/66)
Aimee Clubb Ally 2 0 1 3 Geonee (F/24)
Nadine Wallace Rival 1 0 4 0 Geonee (F/57)
Nadine Wallace is found or reported dead.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 20 Became a Scout (Courier).
2 24 Walker Long's ship is damaged, and Walker Long have to hitch-hike Walker Long's way back across the stars to the nearest scout base.
2 24 Gain 4 Contacts. Gain 2 Enemies.
3 24 Became a Drifter (Scavenger).
3 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 29 Find an Alien Artifact.
4 32 Promoted to Drifter (Scavenger) rank 2.
5 32 Voluntarily left Scavenger
5 32 Failed to qualify for Surveyor (Scout).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 34 Rewarded for a successful mission.
5 36 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 36 Continued as Agent (Law Enforcement).
6 39 Hard times caused by a lack of interstellar trade costs Walker Long's job.
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 43 Walker Long come into conflict with a splinter group Walker Long's own religion which maintains Walker Long's version is the wrong one. Gain 1 Rivals.
8 43 Switched to Drifter (Wanderer).
8 44 Offered job by a patron. Now owe him a favor.
8 47 Promoted to Drifter (Wanderer) rank 1.
9 47 Became a Citizen (Colonist).
9 48 A revolution, attack or other unusual event throws Walker Long's life into chaos, forcing Walker Long to leave the planet.
10 48 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Someone more charismatic but less devout than Walker Long has become Walker Long's superior.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 54 A new romantic starts. Gain an Ally.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 59 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 68 Good fortune.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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