Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Star Marine (Marine). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Scout (Courier). |
2 |
27 |
Perform an exemplary service for the scouts. |
2 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
30 |
Continued as Scout (Courier). |
3 |
33 |
Ward Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ward Gardner fail to help. Gain an Enemy. |
3 |
33 |
Ward Gardner inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
34 |
Forced to continue current assignment. |
3 |
34 |
Promoted to Scout (Courier) rank 2. |
4 |
34 |
Continued as Scout (Courier). |
4 |
38 |
Ward Gardner survey an alien world. |
5 |
38 |
Continued as Scout (Courier). |
5 |
39 |
Perform an exemplary service for the scouts. |
5 |
42 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
6 |
42 |
Continued as Scout (Courier). |
6 |
46 |
Serve as the courier for an important message from the Imperium. |
6 |
46 |
Promoted to Scout (Courier) rank 4. |
7 |
46 |
Continued as Scout (Courier). |
7 |
47 |
Ward Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
50 |
Forced to muster out. |
8 |
50 |
Failed to qualify for Artist (Entertainer). |
8 |
50 |
Became a Drifter (Scavenger). |
8 |
52 |
Attacked by enemies that Ward Gardner easily defeat. |
8 |
52 |
Gain Enemy if Ward Gardner don't already have one. |
9 |
54 |
Continued as Drifter (Scavenger). |
9 |
56 |
Ward Gardner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
56 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
56 |
Switched to Drifter (Wanderer). |
10 |
57 |
Suffer from a life-threatening illness. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
64 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |