Retired 4th Officer Wilber McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 70 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 8 (0)111288
Values fair competition, Thief, Bully
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 1
Drive (Mole) 1
Electronics (Comms) 1
Gambler 3
Gunner (Ortillery) 1
Language (Floriani (Florian League)) 1
Language (Trokh (Aslan)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Pilot 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 24
Drifter Scavenger 01
Merchant Merchant Marine 4th Officer24
Prisoner Fixer 02
Prisoner Inmate 12
 
Name Type Affinity Enmity Power Influence Species
Andres Sanders Ally 4 0 3 1 Halka (M/39)
Betsy Dart Contact 2 1 0 0 Halka (F/61)
Orion Remmington Ally 4 0 1 0 Pirian (M/35)
Orion Remmington's influence is diminished.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 A good deal ensures Wilber McIntire is living the high life for a few years.
2 22 Continued as Merchant (Free Trader).
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 28 Given advanced training in a specialist field
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 34 Forced to muster out.
5 34 Became a Drifter (Scavenger).
5 38 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 38 Failed to qualify for Field Researcher (Scholar).
6 38 Submitted to the draft.
6 38 Switched to Merchant (Merchant Marine) with the new title Crewman.
6 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 42 Continued as Merchant (Merchant Marine).
7 45 Make an unexpected connection outside Wilber McIntire's normal circles. Gain a Contact.
8 46 Continued as Merchant (Merchant Marine).
8 49 Risk Wilber McIntire's fortune on a possibility lucrative deal and win.
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 52 Embroiled in legal trouble.
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Became a Prisoner (Fixer).
10 55 Persecuted by a prison gang.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Prisoner (Fixer).
11 61 Persecuted by a prison gang.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Switched to Prisoner (Inmate) with previous rank.
12 66 Saved a guard or prison officer. Gain an Ally.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Continued as Prisoner (Inmate).
13 69 Special Duty.
13 70 Promoted to Prisoner (Inmate) rank 1.
13 70 Paroled from prison.
14 70 Aging Crisis. Owe 50,000 for medical bills.
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