Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Wilbur Chapman is forced out because of censorship or controversy. What truth did Wilbur Chapman get too close to? |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A good deal ensures Wilbur Chapman is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A sudden war destroys Wilbur Chapman's trade routes and contacts, forcing Wilbur Chapman to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Wilbur Chapman come into conflict with a splinter group Wilbur Chapman's own religion which maintains Wilbur Chapman's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Failed to qualify for Free Trader (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Wilbur Chapman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Returned to Believer (Missionary/Humanitarian). |
7 |
41 |
Wilbur Chapman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Wilbur Chapman have been following false teachings! |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
47 |
Survived a risky adventure but gained nothing. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
56 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Wilbur Chapman secretly provide religious rites for a dying leader or noble, although they do not share Wilbur Chapman's faith. Gain an Ally in the family and a Rival who disagrees with Wilbur Chapman's choice. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Wilbur Chapman refused an offer of inducements to betray Wilbur Chapman's faith. Gain 2 enemies. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Wilbur Chapman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wilbur Chapman's faith. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |