Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Display heroism in battle. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Assigned to a peacekeeping role. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Willard Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
44 |
Willard Sheils spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Willard Sheils inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
47 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
49 |
Perform an exemplary service for the scouts. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Scout (Surveyor) rank 2. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
53 |
Perform an exemplary service for the scouts. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Failed to qualify for Courier (Scout). |
11 |
56 |
Continued as Scout (Surveyor). |
11 |
58 |
Willard Sheils's ship is damaged, and Willard Sheils have to hitch-hike Willard Sheils's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 4 Contacts. Gain 2 Enemies. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Spend time with an alien race. Gain a contact. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |