Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
25 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
Win a prestigious prize for Willis Marshall's work. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
An expedition or voyage goes wrong, leaving Willis Marshall stranded in the wilderness. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Became a Scout (Surveyor). |
7 |
39 |
Willis Marshall's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
42 |
Failed to qualify for Artist (Entertainer). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Gain Enemy if Willis Marshall don't already have one. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Willis Marshall is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Willis Marshall is sent to a new community or parish to preach The Word among the poor. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Willis Marshall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |