Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Expose or are involved in a scandal of some sort. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Became a Agent (Intelligence). |
3 |
25 |
An investigation takes on a dangerous turn. |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
25 |
Continued as Agent (Intelligence). |
4 |
26 |
Worth Grain went above and beyond the call of duty. |
4 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
29 |
Continued as Agent (Intelligence). |
5 |
31 |
Established a network of contacts. Gain 2 contacts. |
5 |
33 |
Promoted to Agent (Intelligence) rank 3. |
6 |
33 |
Continued as Agent (Intelligence). |
6 |
34 |
Rewarded for a successful mission. |
6 |
37 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
7 |
37 |
Continued as Agent (Intelligence). |
7 |
41 |
Rewarded for a successful mission. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
A good deal ensures Worth Grain is living the high life for a few years. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Gained a contact. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
A sudden war destroys Worth Grain's trade routes and contacts, forcing Worth Grain to flee that region of space. |
12 |
59 |
Gain rebels as Enemy |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Opponents of Worth Grain's belief system ambush Worth Grain. |
14 |
66 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Retired. |
15 |
69 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |