Retired Technician Young Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 70 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)111666
Missing patches of hair on arms, Thrifty, Dynamic
 
Skills
Astrogation 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 3
Melee (Blade) 1
Pilot 0
Profession (Worker/Construction) 1
Profession (Colonist/Farming) 1
Profession (Worker/Hydroponics) 1
Seafarer 0
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout16
Scout Surveyor Scout11
Citizen Worker Technician24
Drifter Scavenger 02
Believer Holy Warrior Hopeful-11
 
Name Type Affinity Enmity Power Influence Species
Oenzukhsgninang Aelkhoeknodz Ally 4 0 2 1 Vargr, Imperium (F/50)
Verna James Ally 2 0 1 1 Trexen (F/72)
Verna James is particularly unusual, such as an artificial intelligence or very alien being.
Melvina Steen Ally 1 0 3 0 Halka (F/36)
Melvina Steen fell on hard times.
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Young Carter spend a great deal of time on the fringes of Charted Space.
1 21 Young Carter have no idea what happened to Young Carter – they found Young Carter's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Courier).
2 24 Perform an exemplary service for the scouts.
2 26 Forced to continue current assignment.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 29 When dealing with an alien race, Young Carter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 30 Attempted to change assignments.
4 30 Switched to Scout (Surveyor) with previous rank.
4 33 Perform an exemplary service for the scouts.
5 34 Attempted to change assignments.
5 34 Returned to Scout (Courier).
5 36 A new romantic starts. Gain an Ally.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Explorer (Scout).
6 38 Continued as Scout (Courier).
6 41 When dealing with an alien race, Young Carter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7 42 Continued as Scout (Courier).
7 43 Spend several years jumping from world to world in Young Carter's scout ship.
7 46 Forced to muster out.
8 46 Became a Citizen (Worker).
8 49 Young Carter is rewarded for Young Carter's diligence or cunning.
8 50 Promoted to Citizen (Worker) rank 1.
9 50 Continued as Citizen (Worker).
9 53 Advanced training in a specialist field.
10 54 Continued as Citizen (Worker).
10 56 Moved to a new world.
10 58 Promoted to Citizen (Worker) rank 2 with the new title Technician.
11 58 Continued as Citizen (Worker).
11 59 Nearly killed. Owe 11,250 for medical bills.
12 59 Failed to qualify for Courier (Scout).
12 59 Became a Drifter (Scavenger).
12 61 Attacked by enemies that Young Carter easily defeat.
12 61 Gain Enemy if Young Carter don't already have one.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired at age 63.
13 63 Continued as Drifter (Scavenger).
13 64 Young Carter do not know what happened to Young Carter. There is a gap in Young Carter's memory.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Became a Believer (Holy Warrior) with the new title Hopeful.
14 67 Young Carter is caught in the periphery of a scandal.
14 67 Demoted to Believer (Holy Warrior) rank -1.
15 68 Aging Crisis. Owe 50,000 for medical bills.
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