Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Young Kuhn's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Young Kuhn survey an alien world. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Young Kuhn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
Young Kuhn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Young Kuhn's Contacts or Allies betrays Young Kuhn, ending Young Kuhn's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
42 |
Attempted a risky adventure and was sent to prison. |
8 |
42 |
Became a Prisoner (Fixer). |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Prisoner (Fixer). |
9 |
49 |
Assigned to difficult or backbreaking labour. |
9 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
50 |
Continued as Prisoner (Fixer). |
10 |
51 |
A guard takes a dislike to Young Kuhn. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
57 |
A guard takes a dislike to Young Kuhn. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Switched to Prisoner (Thug) with previous rank. |
12 |
59 |
Defeated a prison gang. Gain an Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Returned to Prisoner (Fixer). |
13 |
63 |
Nearly killed. Owe 25,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Returned to Prisoner (Thug). |
14 |
68 |
Beaten by a prison gang. |
14 |
68 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |