Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Find an Alien Artifact. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Adrian Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Scout (Courier). |
4 |
31 |
When dealing with an alien race, Adrian Oneil botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Adrian Oneil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Adrian Oneil is caught in the periphery of a scandal. |
6 |
38 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Adrian Oneil is sent to a new community or parish to preach The Word among the poor. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Adrian Oneil is caught in the periphery of a scandal. |
8 |
49 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Adrian Oneil is sent to a new community or parish to preach The Word among the poor. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |