Retired 4th Officer Alan Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 71 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 8 (0)111958
Modern, Fragile, Warm
 
Skills
Art (Presentation) 0
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 0
Drive (Mole) 1
Electronics (Comms) 1
Gunner (Capital) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 1
Pilot 0
Seafarer (Personal) 1
Steward 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Rogue Enforcer 12
Drifter Barbarian 13
Merchant Merchant Marine 4th Officer24
Drifter Scavenger 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Lucille Wells Enemy 0 4 3 5 Ronnin (F/31)
Angel Phillips Rival 1 0 4 1 Kargol (M/37)
Francis Pena Ally 5 0 0 3 Darmine (F/22)
Arther Tucker Ally 4 0 2 4 Ronnin (M/41)
Arther Tucker belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 21 Alan Jemmy is forced out because of censorship or controversy. What truth did Alan Jemmy get too close to?
2 21 Became a Rogue (Enforcer).
2 24 Crime pays off. Gain victim as Enemy.
2 25 Promoted to Rogue (Enforcer) rank 1.
3 25 Continued as Rogue (Enforcer).
3 28 A job goes wrong, forcing Alan Jemmy to flee off-planet.
4 28 Failed to qualify for Intelligence (Agent).
4 28 Became a Drifter (Barbarian).
4 30 Amnesia.
5 32 Continued as Drifter (Barbarian).
5 34 Survived a risky adventure but gained nothing.
5 36 Promoted to Drifter (Barbarian) rank 1.
6 36 Continued as Drifter (Barbarian).
6 39 Betrayed by a friend. One of Alan Jemmy's Contacts or Allies betrays Alan Jemmy, ending Alan Jemmy's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 Bankrupted by a rival. Gain the other trader as a Rival.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 46 A new romantic starts. Gain an Ally.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 50 A good deal ensures Alan Jemmy is living the high life for a few years.
10 51 Continued as Merchant (Merchant Marine).
10 53 Lightly injured, no permanent damage. Fully recovered.
11 53 Switched to Drifter (Scavenger).
11 56 Alan Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 65 Injured. Fully recovered. Owe 5,000 for medical bills.
15 68 Aging Crisis. Owe 50,000 for medical bills.
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