Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Albin Turner's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Accused of a crime |
8 |
46 |
Became a Prisoner (Fixer). |
8 |
48 |
A guard takes a dislike to Albin Turner. |
9 |
50 |
Continued as Prisoner (Fixer). |
9 |
53 |
Parole hearing. |
10 |
54 |
Switched to Prisoner (Thug) with previous rank. |
10 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
58 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Returned to Prisoner (Fixer). |
12 |
65 |
Beaten by a prison gang. |
12 |
65 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Returned to Prisoner (Inmate). |
13 |
67 |
Joined a prison gang |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |