Retired Experienced Broker Allan Lord  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 8 (0)1117A8
Visual, Capable, Tight
 
Skills
Admin 2
Astrogation 1
Broker 1
Diplomat 1
Drive (Walker) 2
Electronics (Remote Ops) 1
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Persuade 0
Pilot (Spacecraft) 1
Science (Life Sciences/Biology) 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker Experienced Broker35
Scout Courier Scout25
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Otto Doyle Ally 5 0 6 1 Ronnin (M/22)
Zack Walters Contact 2 1 1 2 Azhanti (M/23)
Susanna Howe Ally 4 0 1 2 Geonee (F/50)
Bernice Forrest Enemy 0 2 4 1 Humaniti (M/25)
Winston Borthwell Rival 1 2 3 1 Happrhani (M/13)
Winston Borthwell belongs to an uncommon alien species.
Waldo Howard Ally 5 0 3 0 Azhanti (M/37)
Nelson Morrison Contact 0 0 2 3 Yilean (M/67)
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Allan Lord's business or ship thrives.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 25 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Merchant (Broker).
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 34 Given advanced training in a specialist field
4 34 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
5 34 Continued as Merchant (Broker).
5 35 Make an unexpected connection outside Allan Lord's normal circles. Gain a Contact.
5 38 Forced to muster out.
6 38 Became a Scout (Courier).
6 39 A new romantic starts. Gain an Ally.
6 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 42 Continued as Scout (Courier).
7 44 Spend several years jumping from world to world in Allan Lord's scout ship.
8 46 Continued as Scout (Courier).
8 50 Allan Lord's scout ship is one of the first on the scene to rescue the survivors of a disaster but Allan Lord fail to help. Gain an Enemy.
8 50 Severely injured. Owe 7,500 for medical bills.
9 50 Continued as Scout (Courier).
9 54 Spend several years jumping from world to world in Allan Lord's scout ship.
9 54 Promoted to Scout (Courier) rank 2.
10 54 Aging Crisis. Owe 60,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scout (Courier).
10 58 Allan Lord inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 61 Opponents of Allan Lord's belief system ambush Allan Lord.
11 61 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired.
12 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 67 Gained a contact.
14 69 Aging Crisis. Owe 20,000 for medical bills.
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