Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Established a network of contacts. Gain 1 contacts. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Became a Army (Army Support) with the new title Private. |
6 |
40 |
Thrown into a brutal ground war |
6 |
41 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
7 |
41 |
Continued as Army (Army Support). |
7 |
43 |
Assigned to a peacekeeping role. |
8 |
45 |
Voluntarily left Army Support |
8 |
45 |
Became a Scout (Explorer). |
8 |
48 |
Andres Carroll's ship is damaged, and Andres Carroll have to hitch-hike Andres Carroll's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 4 Contacts. Gain 1 Enemies. |
9 |
48 |
Became a Citizen (Colonist). |
9 |
49 |
Political upheaval strikes Andres Carroll's homeworld, and Andres Carroll is caught up in the revolution. |
9 |
52 |
Promoted to Citizen (Colonist) rank 1. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
53 |
Political upheaval strikes Andres Carroll's homeworld, and Andres Carroll is caught up in the revolution. |
10 |
56 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
56 |
Continued as Citizen (Colonist). |
11 |
59 |
A revolution, attack or other unusual event throws Andres Carroll's life into chaos, forcing Andres Carroll to leave the planet. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |