Retired Team Leader Andrew Arthur  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 4 (-1)111444
Well grounded, Hobbyist
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Diplomat 0
Drive 0
Gun Combat 0
Jack-of-All-Trades 2
Leadership 2
Persuade 1
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scout Explorer Scout11
Drifter Barbarian 02
Drifter Scavenger 01
Believer Mainstream Believer Lay Person02
Believer Missionary/Humanitarian Team Leader24
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Claire Thompkins Ally 4 0 3 5 Lancian (F/57)
Claire Thompkins is out of contact doing something interesting but not suspicious.
Neknekksadzrueg Anvogtouskho Rival 1 0 0 1 Vargr, Imperium (M/31)
Weldon Macks Ally 4 0 1 1 Humaniti (M/19)
Relationship altered.
Reba Forrest Ally 3 0 2 2 Swanfeh (F/19)
Forgiveness.
Pat Lord Ally 3 0 1 2 Halka (M/18)
Pat Lord belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Wanderer).
1 19 Attacked by enemies that Andrew Arthur easily defeat.
1 19 Gain Enemy if Andrew Arthur don't already have one.
2 22 Continued as Drifter (Wanderer).
2 24 Andrew Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Scout (Explorer).
3 27 Serve as the courier for an important message from the Imperium.
3 28 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 28 Voluntarily left Explorer
4 28 Failed to qualify for Star Marine (Marine).
4 28 Switched to Drifter (Barbarian).
4 30 Lightly injured, no permanent damage. Fully recovered.
5 30 Failed to qualify for Artist (Entertainer).
5 30 Switched to Drifter (Scavenger).
5 34 Lightly injured, no permanent damage. Fully recovered.
6 34 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 38 Andrew Arthur secretly provide religious rites for a dying leader or noble, although they do not share Andrew Arthur's faith. Gain an Ally in the family and a Rival who disagrees with Andrew Arthur's choice.
7 38 Continued as Believer (Mainstream Believer).
7 40 Andrew Arthur accepted an offer of inducements to betray Andrew Arthur's faith. Gain 310,000 in cash.
8 42 Returned to Drifter (Barbarian).
8 46 Andrew Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Andrew Arthur refuse to secretly provide religious rites for a dying leader or noble, because they do not share Andrew Arthur's faith.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Continued as Believer (Missionary/Humanitarian).
10 53 A new romantic starts. Gain an Ally.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Believer (Missionary/Humanitarian).
11 56 A notable academic consults with Andrew Arthur about a publication or documentary he is working on. Gain a Contact in academia.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 59 Opponents of Andrew Arthur's belief system ambush Andrew Arthur.
12 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Retired.
13 62 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 66 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 50,000 for medical bills.
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