Aron Babington  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 71 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)111675
Fastidious
 
Skills
Admin 1
Art (Performing) 0
Broker 2
Carouse 0
Deception 0
Diplomat 1
Drive 0
Language 0
Persuade 0
Pilot 0
Science (Life Sciences/Genetics) 1
Steward 1
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Merchant Broker 13
Citizen Corporate 12
Drifter Scavenger 01
Drifter Wanderer 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Bailey Jephcots Contact 3 1 3 1 Swanfeh (M/33)
Jesse Pabst Enemy 0 2 1 2 Swanfeh (M/25)
Jesse Pabst is out of contact doing something interesting but not suspicious.
Melton Pabst Enemy 0 3 0 4 Ziadd (M/37)
Vertie Freeman Ally 2 0 0 5 Cafadan (F/41)
Clint Nguyen Contact 1 1 0 3 Darmine (M/29)
Wilma Middlemiss Contact 2 0 3 0 Swanfeh (F/24)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 22 Public opinion turns on Aron Babington.
2 22 Became a Merchant (Broker).
2 25 Make an unexpected connection outside Aron Babington's normal circles. Gain a Contact.
3 26 Continued as Merchant (Broker).
3 30 Embroiled in legal trouble.
3 30 Promoted to Merchant (Broker) rank 1.
4 30 Continued as Merchant (Broker).
4 34 Aron Babington's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 34 Became a Citizen (Corporate).
5 36 Aron Babington's business expands, Aron Babington's corporation grows, or the colony thrives.
5 38 Promoted to Citizen (Corporate) rank 1.
6 38 Continued as Citizen (Corporate).
6 40 Life ruined by a criminal gang. Gain the gang as an Enemy
7 40 Failed to qualify for Performer (Entertainer).
7 40 Became a Drifter (Scavenger).
7 42 Suffer from a life-threatening illness.
8 42 Failed to qualify for Free Trader (Merchant).
8 42 Switched to Drifter (Wanderer).
8 46 Betrayed by a friend. One of Aron Babington's Contacts or Allies betrays Aron Babington, ending Aron Babington's career. That Contact or Ally becomes a Rival or Enemy.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Retired.
9 50 Spend time with an alien race. Gain a contact.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 52 Betrayal. Convert an Ally into a Rival or Enemy.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 56 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 62 Gained a contact.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 64 Gained a contact.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 67 Good fortune.
15 70 Aging Crisis. Owe 30,000 for medical bills.
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