Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Arshardur easily defeat. |
1 |
20 |
Gain Enemy if Arshardur don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Arshardur easily defeat. |
2 |
26 |
Gain Enemy if Arshardur don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
34 |
Assigned to an assault on an enemy fortress. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Marine (Marine Support) with previous rank. |
5 |
38 |
Assigned to a black ops mission. |
5 |
38 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
6 |
38 |
Voluntarily left Marine Support |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
41 |
Arshardur's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arshardur fail to help. Gain an Enemy. |
6 |
41 |
Arshardur's ship is damaged, and Arshardur have to hitch-hike Arshardur's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 5 Contacts. Gain 3 Enemies. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Arshardur's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arshardur fail to help. Gain an Enemy. |
7 |
45 |
Psychologically damaged by Arshardur's time in the scouts. |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
Arshardur spend a great deal of time on the fringes of Charted Space. |
8 |
49 |
Arshardur's ship is damaged, and Arshardur have to hitch-hike Arshardur's way back across the stars to the nearest scout base. |
8 |
49 |
Gain 6 Contacts. Gain 2 Enemies. |
8 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
50 |
Voluntarily left Courier |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
53 |
Attacked by enemies and injured. |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
53 |
Gain Enemy if Arshardur don't already have one. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
58 |
Encounter a Psionic institute. |
10 |
58 |
Tested for psionic powers |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
60 |
Gained a contact. |
11 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Believer (Holy Warrior). |
12 |
65 |
Opponents of Arshardur's belief system ambush Arshardur. |
12 |
65 |
Nearly killed. Owe 35,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired. |
13 |
67 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |