Retired Petty Officer, 3rd class Bee Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 8 (0)111538
Suspicious of strangers, Persistent
 
Skills
Athletics 0
Drive (Walker) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Ortillery) 2
Gunner (Screen) 1
Mechanic 1
Melee 0
Pilot (Capital Ships) 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman02
Navy Engineer/Gunner Petty Officer, 3rd class22
Drifter Wanderer 12
Citizen Colonist 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Walter McKee Ally 2 0 1 1 Ziadd (F/42)
Sofia Ortiz Ally 5 0 0 0 Pirian (F/23)
Forgiveness.
Cecile Williamson Contact 3 1 0 2 Cafadan (F/30)
Ramon Heriot Contact 1 2 0 0 Hanen (M/17)
Margie Butler Ally 3 0 1 3 Tezcat (F/81)
Margie Butler has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 A new romantic starts. Gain an Ally.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 25 Bee Boyd join a gambling circle on board.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 30 Vessel participates in a notable military engagement.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Attempted to change assignments.
4 30 Returned to Navy (Flight).
4 34 Vessel participates in a notable military engagement.
4 34 Attempt at commissioned failed.
4 34 Forced to muster out.
5 34 Failed to qualify for Worker (Citizen).
5 34 Became a Drifter (Wanderer).
5 36 Attacked by enemies and injured.
5 36 Injured. Fully recovered. Owe 5,000 for medical bills.
5 36 Gain Enemy if Bee Boyd don't already have one.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 42 Injured. Fully recovered. Owe 5,000 for medical bills.
7 42 Became a Citizen (Colonist).
7 44 Severely injured. Owe 1,250 for medical bills.
8 44 Aging Crisis. Owe 40,000 for medical bills.
8 44 Retired at age 44.
8 44 Retired.
8 46 A new romantic starts. Gain an Ally.
9 48 Aging Crisis. Owe 10,000 for medical bills.
9 50 Gained a contact.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 55 A romantic relationship ends badly. Gain a Rival or Enemy.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 58 Betrayal. Convert an Ally into a Rival or Enemy.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 64 Gained a contact.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 68 Aging Crisis. Owe 20,000 for medical bills.
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