Retired Initiate Benjaman Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 4 (-1)111544
Rejects Change
 
Skills
Animals 0
Athletics (Dexterity) 2
Broker 0
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Scout Surveyor 02
Believer Mainstream Believer Initiate11
Rogue Thief 01
Believer Holy Warrior Hopeful02
Drifter Barbarian 01
Drifter Wanderer 01
Retired 02
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Arrie Moreno Enemy 0 1 2 1 Cafadan (F/46)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Spent the college years partying.
1 28 Left the colonies.
2 28 Failed to qualify for Intelligence (Agent).
2 28 Submitted to the draft.
2 28 Became a Merchant (Merchant Marine) with the new title Crewman.
2 30 Given advanced training in a specialist field
3 32 Continued as Merchant (Merchant Marine).
3 35 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 35 Became a Scout (Surveyor).
4 38 Spend several years jumping from world to world in Benjaman Campbell's scout ship.
5 39 Continued as Scout (Surveyor).
5 42 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 43 Benjaman Campbell accepted an offer of inducements to betray Benjaman Campbell's faith. Gain 140,000 in cash.
6 46 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
7 46 Became a Rogue (Thief).
7 50 Betrayed by a friend. One of Benjaman Campbell's Contacts or Allies betrays Benjaman Campbell, ending Benjaman Campbell's career. That Contact or Ally becomes a Rival or Enemy.
8 50 Switched to Believer (Holy Warrior) with the new title Hopeful.
8 54 Benjaman Campbell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 54 Became a Drifter (Barbarian).
9 56 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 56 Returned to Believer (Holy Warrior).
10 59 Opponents of Benjaman Campbell's belief system ambush Benjaman Campbell.
10 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 59 Switched to Drifter (Wanderer).
11 63 Betrayed by a friend. One of Benjaman Campbell's Contacts or Allies betrays Benjaman Campbell, ending Benjaman Campbell's career. That Contact or Ally becomes a Rival or Enemy.
12 63 Aging Crisis. Owe 30,000 for medical bills.
12 63 Retired at age 63.
12 63 Retired.
12 67 Good fortune.
13 67 Aging Crisis. Owe 60,000 for medical bills.
13 69 Severely injured. Fully recovered. Owe 30,000 for medical bills.
14 71 Aging Crisis. Owe 50,000 for medical bills.
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