Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Scout (Courier). |
2 |
27 |
When dealing with an alien race, Bennie Ross botch an opportunity to gather extra intelligence about them. |
2 |
27 |
Bennie Ross have no idea what happened to Bennie Ross – they found Bennie Ross's ship drifting on the fringes of friendly space. |
3 |
28 |
Continued as Scout (Courier). |
3 |
30 |
Bennie Ross survey an alien world. |
3 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
32 |
Continued as Scout (Courier). |
4 |
36 |
Bennie Ross have no idea what happened to Bennie Ross – they found Bennie Ross's ship drifting on the fringes of friendly space. |
5 |
36 |
Became a Drifter (Scavenger). |
5 |
39 |
Attacked by enemies and injured. |
5 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
39 |
Gain Enemy if Bennie Ross don't already have one. |
5 |
40 |
Forced to muster out. |
6 |
40 |
Became a Rogue (Thief). |
6 |
42 |
Backstab a fellow rogue for personal gain. |
6 |
44 |
Promoted to Rogue (Thief) rank 1. |
7 |
44 |
Continued as Rogue (Thief). |
7 |
45 |
Arrested |
8 |
45 |
Became a Prisoner (Fixer). |
8 |
47 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
49 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
53 |
A guard takes a dislike to Bennie Ross. |
10 |
53 |
Continued as Prisoner (Inmate). |
10 |
57 |
Special Duty. |
11 |
57 |
Continued as Prisoner (Inmate). |
11 |
61 |
The warden takes an interest in Bennie Ross's case. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Returned to Prisoner (Fixer). |
12 |
63 |
A guard takes a dislike to Bennie Ross. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Returned to Prisoner (Inmate). |
13 |
69 |
Hire a new lawyer. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |