Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Entangled in a bureaucratic or legal morass that distracts Bertrand Hill from Bertrand Hill's work. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
25 |
Caught cheating in some fashion, advancing Bertrand Hill's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
25 |
A rival researcher blackens Bertrand Hill's name or steals Bertrand Hill's research. Gain a Rival. |
2 |
25 |
Gain an Enemy |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
34 |
A disaster leaves several injured, and others blame Bertrand Hill, forcing Bertrand Hill to leave Bertrand Hill's career. Gain a Rival. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
41 |
Assigned to an assault on an enemy fortress. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Ground Assault (Marine). |
7 |
42 |
Continued as Marine (Marine Support). |
7 |
44 |
Assigned to an assault on an enemy fortress. |
7 |
44 |
Injured |
7 |
46 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
8 |
46 |
Continued as Marine (Marine Support). |
8 |
48 |
Bertrand Hill is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
48 |
Became a Scout (Courier). |
9 |
50 |
Bertrand Hill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertrand Hill fail to help. Gain an Enemy. |
9 |
50 |
Psychologically damaged by Bertrand Hill's time in the scouts. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Courier). |
10 |
56 |
Psychologically damaged by Bertrand Hill's time in the scouts. |
11 |
56 |
Failed to qualify for Scientist (Scholar). |
11 |
56 |
Became a Drifter (Scavenger). |
11 |
58 |
Betrayed by a friend. One of Bertrand Hill's Contacts or Allies betrays Bertrand Hill, ending Bertrand Hill's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Bertrand Hill is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Gained a contact. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Good fortune |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |