Retired Field Agent Bonnie Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 71 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 3 (-1)111673
Personable
 
Skills
Admin 0
Astrogation 0
Carouse 1
Deception 1
Drive (Walker) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 5
Melee (Unarmed) 1
Persuade 3
Profession (Freeloader) 0
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent34
Believer Missionary/Humanitarian Team Leader26
Scholar Scientist 01
Drifter Scavenger 02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Barney Barbary Rival 2 0 6 5 Ayansh'i (M/30)
Junius Woods Rival 6 2 2 1 Kedepu (M/41)
reconciliation.
Ivey Beley Rival 1 3 1 1 Dolphin, Imperium (M/51)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Bonnie Desmond went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Severely injured.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 29 Bonnie Desmond's work ends up coming home with Bonnie Desmond, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 32 Bonnie Desmond's work ends up coming home with Bonnie Desmond, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 36 Continued as Believer (Missionary/Humanitarian).
6 39 Good fortune
7 40 Voluntarily left Missionary/Humanitarian
7 40 Became a Scholar (Scientist).
7 42 A disaster leaves several injured, and others blame Bonnie Desmond, forcing Bonnie Desmond to leave Bonnie Desmond's career. Gain a Rival.
7 42 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 42 Failed to qualify for Courier (Scout).
8 42 Became a Drifter (Scavenger).
8 44 Find Ancient Technology.
9 46 Continued as Drifter (Scavenger).
9 47 Betrayed by a friend. One of Bonnie Desmond's Contacts or Allies betrays Bonnie Desmond, ending Bonnie Desmond's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Returned to Believer (Missionary/Humanitarian).
10 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 51 Continued as Believer (Missionary/Humanitarian).
11 54 Gained a contact.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Believer (Missionary/Humanitarian).
12 57 Bonnie Desmond is chosen to represent Bonnie Desmond's faith in a vid show or other highly public forum.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 62 Bonnie Desmond retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Retired.
14 64 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 69 Moved to a new world.
16 71 Aging Crisis. Owe 60,000 for medical bills.
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