Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Caleb Mathew's actions. The ship suffers severe damage and Caleb Mathew is blamed for the disaster. Caleb Mathew is court - martialled and discharged. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Surrounded and outnumbered by the enemy, Caleb Mathew hold out until relief arrives. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Artist) rank 1. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
35 |
Promoted to Entertainer (Artist) rank 2. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
37 |
Caleb Mathew is forced out because of censorship or controversy. What truth did Caleb Mathew get too close to? |
7 |
37 |
Failed to qualify for Thief (Rogue). |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
43 |
Became a Merchant (Free Trader). |
9 |
46 |
Imperial trade restrictions force Caleb Mathew out of business. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
47 |
Caleb Mathew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Nearly killed. Owe 25,000 for medical bills. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |