Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Carey Burton Carey Burton's job. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
37 |
Carey Burton learn something Carey Burton should not have – a corporate secret, a political scandal – which Carey Burton can profit from illegally. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
39 |
Become deeply involved in politics on Carey Burton's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
42 |
Continued as Noble (Diplomat). |
7 |
43 |
Join a successful conspiracy of nobles. |
8 |
46 |
Continued as Noble (Diplomat). |
8 |
48 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
9 |
48 |
Failed to qualify for Scientist (Scholar). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Attacked by enemies that Carey Burton easily defeat. |
9 |
52 |
Gain Enemy if Carey Burton don't already have one. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
56 |
Attacked by enemies that Carey Burton easily defeat. |
10 |
56 |
Gain Enemy if Carey Burton don't already have one. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
57 |
Suffer from a life-threatening illness. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
Carey Burton is sent to a new community or parish to preach The Word among the poor. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
Carey Burton is sent to a new community or parish to preach The Word among the poor. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Carey Burton secretly provide religious rites for a dying leader or noble, although they do not share Carey Burton's faith. Gain an Ally in the family and a Rival who disagrees with Carey Burton's choice. |
14 |
69 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |