Retired Scout Carl Ross  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 71 M 1 (-2) 6 (0) 1 (-2) 4 (-1) 8 (0) 7 (0)161487
Constantly clenches jaw
 
Skills
Admin 1
Animals 0
Astrogation 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Mechanic 0
Medic 1
Navigation 1
Persuade 2
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Hydroponics) 1
Profession (Sports/Racquet Sports) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Biology) 1
Science (Social Sciences/Economics) 1
Seafarer 0
Stealth 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Scout Courier Scout13
Believer Mainstream Believer Initiate13
Rogue Thief 11
Drifter Scavenger 12
Retired 01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Annis Carroll Ally 3 0 1 1 Dynchia (F/26)
Alois Suchet Enemy 0 2 2 3 Azhanti (M/82)
Victor Skidd Enemy 0 4 0 0 Trexen (M/14)
Victor Skidd loses some of their power base.
Priscilla Kildare Contact 2 1 0 4 Trexen (F/46)
Priscilla Kildare fell on hard times.
Virgil Rutter Contact 2 0 1 2 Murrissi (F/88)
Virgil Rutter's influence is diminished.
Bobbie Holt Contact 2 1 0 1 Geonee (F/44)
Arnold Penn Enemy 0 3 1 4 Trexen (M/90)
Ezra Neal Ally 3 0 1 4 Florian (M/57)
Luke Doyle Rival 1 0 4 4 Trexen (M/48)
Luke Doyle’s relationships have begun to affect the character.
Seth White Contact 2 1 1 1 Trexen (M/37)
Fai Eeahal Htyu'yo Contact 2 1 1 0 Aslan (F/34)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Become leader in social movement.
1 21 Gain an Ally and an Enemy.
1 26 Left the colonies.
2 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 28 Opponents of Carl Ross's belief system ambush Carl Ross.
2 28 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 28 Became a Scout (Courier).
3 32 Carl Ross's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carl Ross fail to help. Gain an Enemy.
3 32 Carl Ross's ship is damaged, and Carl Ross have to hitch-hike Carl Ross's way back across the stars to the nearest scout base.
3 32 Gain 3 Contacts. Gain 1 Enemies.
4 32 Continued as Scout (Courier).
4 33 Spend several years jumping from world to world in Carl Ross's scout ship.
4 36 Forced to muster out.
5 36 Switched to Believer (Mainstream Believer) with the new title Lay Person.
5 38 Carl Ross is sent to a new community or parish to preach The Word among the poor.
6 40 Continued as Believer (Mainstream Believer).
6 42 Carl Ross is chosen to represent Carl Ross's faith in a vid show or other highly public forum.
6 44 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
7 44 Continued as Believer (Mainstream Believer).
7 46 A notable academic consults with Carl Ross about a publication or documentary he is working on. Gain a Contact in academia.
8 48 Voluntarily left Mainstream Believer
8 48 Returned to Scout (Courier).
8 51 Carl Ross discover a world, item or information of worth to the Imperium.
8 52 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 52 Voluntarily left Courier
9 52 Became a Rogue (Thief).
9 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 56 Promoted to Rogue (Thief) rank 1.
10 56 Voluntarily left Thief
10 56 Became a Drifter (Scavenger).
10 59 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 60 Promoted to Drifter (Scavenger) rank 1.
11 60 Continued as Drifter (Scavenger).
11 64 Carl Ross run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 64 Aging Crisis. Owe 50,000 for medical bills.
12 64 Retired at age 64.
12 64 Retired.
12 67 Gained a contact.
13 68 Aging Crisis. Owe 60,000 for medical bills.
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