Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Criticised a questionable political leader on Charles Learmonth's homeworld, causing his downfall. Gain an Enemy |
1 |
20 |
Expose or are involved in a scandal of some sort. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
38 |
Charles Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Nearly killed. Fully recovered. |
7 |
39 |
Failed to qualify for Intelligence (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Navy (Line/Crew) with previous rank. |
7 |
40 |
Charles Learmonth join a gambling circle on board. |
7 |
43 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Continued as Navy (Line/Crew). |
8 |
47 |
Vessel participates in a notable military engagement. |
8 |
47 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Flight (Navy). |
9 |
47 |
Continued as Navy (Line/Crew). |
9 |
50 |
Refuse to abuse Charles Learmonth's position for profit. |
9 |
51 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
10 |
51 |
Continued as Navy (Line/Crew). |
10 |
54 |
Vessel participates in a notable military engagement. |
11 |
55 |
Voluntarily left Line/Crew |
11 |
55 |
Became a Drifter (Barbarian). |
11 |
59 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Barbarian). |
12 |
63 |
Attacked by enemies that Charles Learmonth easily defeat. |
12 |
63 |
Gain Enemy if Charles Learmonth don't already have one. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Drifter (Barbarian). |
13 |
64 |
Charles Learmonth do not know what happened to Charles Learmonth. There is a gap in Charles Learmonth's memory. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Charles Learmonth is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |