Retired 1st Officer Charley Weakman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 71 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)None111637
Almond-shaped eyes
 
Skills
Admin 0
Art (Creative) 0
Broker 3
Carouse 2
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 2
Engineer (M-drive) 1
Investigate 1
Language (Trokh (Aslan)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 2
Profession (Worker/Religion) 1
Science (Robotic Sciences/Cybernetics) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer23
Drifter Barbarian 01
Merchant Merchant Marine 1st Officer57
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Godfrey Henry Ally 4 0 1 0 Geonee (M/51)
Godfrey Henry has negatively life-changing event.
Zachary Atkins Contact 1 1 4 3 Hanen (M/57)
Allan Lucas Contact 3 1 0 3 Thaggeshi (M/17)
Allan Lucas is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Gain a patron in the arts. Gain an Ally
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 23 Works is especially well received and popular, making Charley Weakman a minor celebrity
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Continued as Entertainer (Journalist).
3 30 Public opinion turns on Charley Weakman.
4 30 Failed to qualify for Army Support (Army).
4 30 Became a Drifter (Barbarian).
4 32 Severely injured. Owe 2,500 for medical bills.
5 32 Failed to qualify for Free Trader (Merchant).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Make an unexpected connection outside Charley Weakman's normal circles. Gain a Contact.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
7 40 Continued as Merchant (Merchant Marine).
7 43 Embroiled in legal trouble.
8 44 Continued as Merchant (Merchant Marine).
8 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 48 Voluntarily left Merchant Marine
9 48 Failed to qualify for Scientist (Scholar).
9 48 Switched to Drifter (Scavenger).
9 51 Encounter a Psionic institute.
9 51 Tested for psionic powers
10 52 Continued as Drifter (Scavenger).
10 54 Injured. Fully recovered. Owe 5,000 for medical bills.
11 54 Returned to Merchant (Merchant Marine).
11 56 Make an unexpected connection outside Charley Weakman's normal circles. Gain a Contact.
11 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Merchant Marine).
12 60 Risk Charley Weakman's fortune on a possibility lucrative deal and win.
12 62 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Continued as Merchant (Merchant Marine).
13 66 Charley Weakman's business or ship thrives.
13 66 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Voluntarily left Merchant Marine
14 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 70 Opponents of Charley Weakman's belief system ambush Charley Weakman.
14 70 Severely injured. Owe 20,000 for medical bills.
15 70 Aging Crisis. Owe 40,000 for medical bills.
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