Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Cletus Philpot join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Commanding officer takes an interest in Cletus Philpot's career. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Cletus Philpot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
6 |
38 |
Voluntarily left Explorer |
6 |
38 |
Failed to qualify for Law Enforcement (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Switched to Scout (Courier) with previous rank. |
6 |
42 |
Perform an exemplary service for the scouts. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
When dealing with an alien race, Cletus Philpot botch an opportunity to gather extra intelligence about them. |
7 |
44 |
Psychologically damaged by Cletus Philpot's time in the scouts. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Gained a contact. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Cletus Philpot spend a great deal of time on the fringes of Charted Space. |
9 |
53 |
Cletus Philpot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
54 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Surveyor (Scout). |
10 |
54 |
Continued as Scout (Courier). |
10 |
57 |
Cletus Philpot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cletus Philpot fail to help. Gain an Enemy. |
10 |
57 |
Cletus Philpot's ship is damaged, and Cletus Philpot have to hitch-hike Cletus Philpot's way back across the stars to the nearest scout base. |
10 |
57 |
Gain 6 Contacts. Gain 1 Enemies. |
10 |
58 |
Promoted to Scout (Courier) rank 2. |
11 |
58 |
Continued as Scout (Courier). |
11 |
59 |
Spend several years jumping from world to world in Cletus Philpot's scout ship. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Became a Drifter (Wanderer). |
12 |
63 |
Spend time with an alien race. Gain a contact. |
13 |
66 |
Continued as Drifter (Wanderer). |
13 |
70 |
A new romantic starts. Gain an Ally. |
13 |
70 |
Promoted to Drifter (Wanderer) rank 1. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Retired at age 70. |