Retired Freelancer Coleman Ronald  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 71 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 9 (1)111849
Solution-oriented, Self-made
 
Skills
Admin 1
Athletics (Dexterity) 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Colonist/Farming) 1
Science (Space Sciences/Planetology) 1
Science (Life Sciences/Psionicology) 1
Science (Robotic Sciences/Robotics) 1
Science (Social Sciences/Sophontology) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Merchant Broker 01
Entertainer Journalist Freelancer12
Drifter Scavenger 02
Scholar Scientist 24
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Pleasant Prescott Contact 0 2 1 1 Sydite (M/32)
Evangeline Olson Ally 2 0 0 4 Kedepu (F/34)
Coy McGuire Ally 3 0 2 2 Ziadd (M/62)
Coy McGuire has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 During a battle, defeat or victory depends on Coleman Ronald's actions. The ship suffers severe damage and Coleman Ronald is blamed for the disaster. Coleman Ronald is court - martialled and discharged.
2 22 Became a Merchant (Broker).
2 23 A series of bad deals and decisions force Coleman Ronald into bankruptcy. Coleman Ronald salvages what Coleman Ronald can.
3 23 Became a Entertainer (Journalist).
3 26 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
3 27 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
4 27 Continued as Entertainer (Journalist).
4 31 Severely injured. Fully recovered. Owe 12,500 for medical bills.
5 31 Failed to qualify for Courier (Scout).
5 31 Became a Drifter (Scavenger).
5 32 Attacked by enemies and injured.
5 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Gain Enemy if Coleman Ronald don't already have one.
6 35 Continued as Drifter (Scavenger).
6 36 Coleman Ronald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 36 Became a Scholar (Scientist).
7 40 Gained a contact.
7 40 Promoted to Scholar (Scientist) rank 1.
8 40 Continued as Scholar (Scientist).
8 44 Good fortune
8 44 Promoted to Scholar (Scientist) rank 2.
9 44 Continued as Scholar (Scientist).
9 45 An expedition or voyage goes wrong, leaving Coleman Ronald stranded in the wilderness.
10 48 Continued as Scholar (Scientist).
10 50 Win a prestigious prize for Coleman Ronald's work.
10 52 Forced to muster out.
11 52 Switched to Drifter (Wanderer).
11 54 Amnesia.
11 56 Promoted to Drifter (Wanderer) rank 1.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Drifter (Wanderer).
12 60 Scarred. Owe 2,500 for medical bills.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 61 Coleman Ronald is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 67 Coleman Ronald is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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