Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Star Marine) with previous rank. |
3 |
28 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Established a network of contacts. Gain 1 contacts. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Hard times caused by a lack of interstellar trade costs Dale Abberton's job. |
10 |
50 |
Became a Merchant (Broker). |
10 |
53 |
Make an unexpected connection outside Dale Abberton's normal circles. Gain a Contact. |
10 |
54 |
Promoted to Merchant (Broker) rank 1. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
61 |
Dale Abberton's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Retired. |
13 |
62 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |