Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Dave Ramirez easily defeat. |
1 |
20 |
Gain Enemy if Dave Ramirez don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
23 |
Gain Enemy if Dave Ramirez don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Dave Ramirez don't already have one. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Dave Ramirez is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Dave Ramirez come into conflict with a splinter group Dave Ramirez's own religion which maintains Dave Ramirez's version is the wrong one. Gain 3 Rivals. |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
43 |
Dave Ramirez's business or ship thrives. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
46 |
Failed to qualify for Journalist (Entertainer). |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Failed to qualify for Artist (Entertainer). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
53 |
A job goes wrong, forcing Dave Ramirez to flee off-planet. |
10 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
53 |
Continued as Agent (Law Enforcement). |
11 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |