Retired Director Delmar Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 71 M 1 (-2) 5 (-1) 1 (-2) 6 (0) 12 (2) 7 (0)1516C7
Always has a runny nose, Vicious, Argumentative
 
Skills
Admin 0
Advocate 1
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 2
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Flyer (Ornithopter) 2
Gun Combat (Slug) 1
Investigate 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Stealth 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Agent Corporate Agent Director78
 
Name Type Affinity Enmity Power Influence Species
Wilbert Schmidt Contact 2 1 2 1 Humaniti (M/17)
Wilbert Schmidt gains in power and influence.
Mertie Frazier Ally 3 0 1 1 Halka (F/30)
Mertie Frazier is actually an organisation such as a political movement or modest sized business.
Ennis Gibb Contact 0 1 6 1 Tezcat (M/55)
Ennis Gibb is actually an organisation such as a political movement or modest sized business.
Ina Clements Contact 2 0 0 4 Humaniti (F/24)
Lowell Williams Ally 4 0 2 1 Ziadd (M/76)
Camila Sim Enemy 0 4 2 1 Ronnin (F/20)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A good deal ensures Delmar Paul is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Make an unexpected connection outside Delmar Paul's normal circles. Gain a Contact.
3 26 Continued as Merchant (Merchant Marine).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
5 34 Continued as Merchant (Merchant Marine).
5 38 Make an unexpected connection outside Delmar Paul's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Voluntarily left Merchant Marine
6 38 Became a Agent (Corporate Agent).
6 40 An investigation takes on a dangerous turn.
6 40 Delmar Paul's work ends up coming home with Delmar Paul, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 42 Continued as Agent (Corporate Agent).
7 44 Given specialist training in vehicles.
7 46 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
8 46 Continued as Agent (Corporate Agent).
8 49 Established a network of contacts. Gain 1 contacts.
8 50 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
9 50 Continued as Agent (Corporate Agent).
9 54 Rewarded for a successful mission.
9 54 Promoted to Agent (Corporate Agent) rank 3.
10 54 Continued as Agent (Corporate Agent).
10 57 Given specialist training in vehicles.
10 58 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
11 58 Continued as Agent (Corporate Agent).
11 60 Rewarded for a successful mission.
11 62 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Agent (Corporate Agent).
12 65 A new romantic starts. Gain an Ally.
12 66 Promoted to Agent (Corporate Agent) rank 6 with the new title Director.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Continued as Agent (Corporate Agent).
13 69 An investigation takes on a dangerous turn.
13 69 Life ruined by a criminal gang. Gain the gang as an Enemy
13 70 Promoted to Agent (Corporate Agent) rank 7.
14 70 Aging Crisis. Owe 50,000 for medical bills.
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