Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Don Payne is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
21 |
Failed to qualify for University. |
3 |
21 |
Became a Drifter (Wanderer). |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
26 |
Don Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Someone more charismatic but less devout than Don Payne has become Don Payne's superior. |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Gained a contact. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Don Payne come into conflict with a splinter group Don Payne's own religion which maintains Don Payne's version is the wrong one. Gain 3 Rivals. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
39 |
Don Payne refuse to secretly provide religious rites for a dying leader or noble, because they do not share Don Payne's faith. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
42 |
Voluntarily left Missionary/Humanitarian |
9 |
42 |
Became a Entertainer (Performer). |
9 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
46 |
Promoted to Entertainer (Performer) rank 1. |
10 |
46 |
Continued as Entertainer (Performer). |
10 |
48 |
Public opinion turns on Don Payne. |
11 |
48 |
Switched to Drifter (Scavenger). |
11 |
49 |
Don Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
49 |
Retired at age 49. |
12 |
49 |
Retired. |
12 |
51 |
A new romantic starts. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Accused of a crime. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |