Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
22 |
Join a conspiracy of nobles that were caught. |
2 |
22 |
A disaster or war strikes. |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Continued as Noble (Administrator). |
3 |
26 |
Join a conspiracy of nobles that were caught. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Noble (Dilettante) with previous rank. |
4 |
31 |
Become deeply involved in politics on Edward Fabble's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
32 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
32 |
Continued as Noble (Dilettante). |
5 |
33 |
Edward Fabble manipulate and charm Edward Fabble's way through high society. Gain a Rival and an Ally. |
5 |
36 |
Promoted to Noble (Dilettante) rank 3. |
6 |
36 |
Continued as Noble (Dilettante). |
6 |
38 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Noble (Diplomat) with the new title 1st Secretary and previous rank. |
7 |
42 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Continued as Noble (Diplomat). |
8 |
46 |
Edward Fabble make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
48 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
9 |
48 |
Continued as Noble (Diplomat). |
9 |
51 |
Edward Fabble efforts do not go unnoticed by the Imperium. |
9 |
52 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
10 |
52 |
Continued as Noble (Diplomat). |
10 |
55 |
time as a ruler or playboy gives Edward Fabble a wide range of experiences. |
10 |
56 |
Promoted to Noble (Diplomat) rank 6 with the new title Ambassador. |
11 |
56 |
Continued as Noble (Diplomat). |
11 |
57 |
Become deeply involved in politics on Edward Fabble's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
60 |
Promoted to Noble (Diplomat) rank 7. |
12 |
60 |
Voluntarily left Diplomat |
12 |
60 |
Failed to qualify for Field Researcher (Scholar). |
12 |
60 |
Became a Drifter (Wanderer). |
12 |
63 |
Betrayed by a friend. One of Edward Fabble's Contacts or Allies betrays Edward Fabble, ending Edward Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |