Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Public opinion turns on Elder Caldwell. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Elder Caldwell come into conflict with a splinter group Elder Caldwell's own religion which maintains Elder Caldwell's version is the wrong one. Gain 1 Rivals. |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Elder Caldwell's Contacts or Allies betrays Elder Caldwell, ending Elder Caldwell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Worker (Citizen). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Scout (Surveyor). |
4 |
25 |
Elder Caldwell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elder Caldwell fail to help. Gain an Enemy. |
4 |
25 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
28 |
Continued as Scout (Surveyor). |
5 |
32 |
Elder Caldwell have no idea what happened to Elder Caldwell – they found Elder Caldwell's ship drifting on the fringes of friendly space. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Elder Caldwell's business or ship thrives. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Returned to Believer (Mainstream Believer). |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Someone more charismatic but less devout than Elder Caldwell has become Elder Caldwell's superior. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Elder Caldwell secretly provide religious rites for a dying leader or noble, although they do not share Elder Caldwell's faith. Gain an Ally in the family and a Rival who disagrees with Elder Caldwell's choice. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |