Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Ellis Arnold's time in the scouts. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Gained a contact. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Ellis Arnold's scout ship. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Courier) with previous rank. |
6 |
40 |
Spend several years jumping from world to world in Ellis Arnold's scout ship. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
8 |
44 |
Voluntarily left Courier |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
45 |
Moved to a new world. |
8 |
48 |
Attempt at commissioned failed. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
10 |
52 |
Continued as Navy (Line/Crew). |
10 |
53 |
During a battle, defeat or victory depends on Ellis Arnold's actions. Ellis Arnold actions lead to an honorabe discharge. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Ellis Arnold accepted an offer of inducements to betray Ellis Arnold's faith. Gain 730,000 in cash. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |